The year is 1993 and virtual reality is a thing.
A thing no one quite knows what to do with just yet.
As an early adopter of VR, Dan is stuck running primitive arcade games for living, but things are about to change when he meets Eve, an independent VR operator.
Turn on, jack in, drop out and try not to fry any
of your ‘ware in the process.
*These books are currently being reprinted and are estimated to arrive on Nov 28th*
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Ships from Ireland